Many small minigames changes noticed on latest Gaiden trailer
Tag: Like a Dragon
A Deep Dive Into Every No More Heroes Minigame
Why I Am Disappointed In Like A Dragon Ishin Kiwami
Last week, Sega and RGG Studios released Like a Dragon Ishin, an Unreal Engine 4 remake of 2014's Ryu Ga Gotoku Ishin. This remake was one of my most anticipated titles of the year as I am a huge fan of the original Ishin. I bought the remake on day 1 and like every other… Continue reading Why I Am Disappointed In Like A Dragon Ishin Kiwami
A Thorough List of Changes In Like a Dragon: Ishin!
Early this week, Sega released Like a Dragon Ishin, a remake of a game by the same name. I absolutely love the original Ishin, I played through the game twice and 100%ed it despite not knowing any Japanese other than the words used for saving the game. Because I'm such a huge Ishin fan, when… Continue reading A Thorough List of Changes In Like a Dragon: Ishin!
Like a Dragon Ishin DLC Practices Causes Fandom Uproar
While some fans were able to play the game a few days early, today marked the launch of Sega's newest title in their renowned Like a Dragon franchise: Like a Dragon Ishin, a remake of a PS3/4 game of the same name. Fans of RGG studio's games flocked to the title for its fast paced… Continue reading Like a Dragon Ishin DLC Practices Causes Fandom Uproar
A Deep Dive Look into Fishing Minigames
A Deep Dive Into Every Yakuza Minigame
Two years ago I embarked on a quest to platinum every single Sega game available on PS4 (and now PS5). Anyone who would undergo this task knows the biggest roadblock in doing that: The Yakuza franchise. The Yakuza games are known for having some of the best side content in gaming and having an absolute… Continue reading A Deep Dive Into Every Yakuza Minigame
Evolution of Yakuza Mechanics: Inventory
Hello and welcome back to the Story Arc. Three weeks ago I began an adventure where every other day in December of 2022 I examine a minor mechanic in the Yakuza franchise and look at how it has evolved game by game. In the previous articles I looked over how super small mechanics like locker… Continue reading Evolution of Yakuza Mechanics: Inventory
The Evolution of Phone Booths in Yakuza
Hello and welcome back to the Story Arc. Last week I began an adventure where every other day in December of 2022 I examine a minor mechanic in the Yakuza franchise and look at how it has evolved game by game. In the previous articles I looked over how super small mechanics like locker keys… Continue reading The Evolution of Phone Booths in Yakuza
The Evolution of Alcohol & Getting Drunk in Yakuza
Hello and welcome back to the Story Arc. Last week I began an adventure where every other day in December of 2022 I examine a minor mechanic in the Yakuza franchise and look at how it has evolved game by game. In the previous articles I looked over how super small mechanics like locker keys… Continue reading The Evolution of Alcohol & Getting Drunk in Yakuza
Evolution of Yakuza mechanics: Revelations
Hello and welcome back to the Story Arc. Last week I began an adventure where every other day in December of 2022 I examine a minor mechanic in the Yakuza franchise and look at how it has evolved game by game. In the previous three articles I looked over how super small mechanics like locker… Continue reading Evolution of Yakuza mechanics: Revelations
The Evolution of Yakuza Mechanics: Chases
Hello and welcome back to the Story Arc, last week I began an adventure where every other day in December of 2022 I examine a minor mechanic in the Yakuza franchise and look at how it has evolved game by game. In the previous two articles I looked over how super small mechanics like locker… Continue reading The Evolution of Yakuza Mechanics: Chases
The Evolution of Yakuza Mechanics: Taxis
Hello and welcome back to the Story Arc! A few days ago I decided to begin putting out a short series of articles about the various evolving mechanics in the Yakuza franchise for December 2022. Last time I covered how locker keys have changed game by game and today I'm going to cover a mechanic… Continue reading The Evolution of Yakuza Mechanics: Taxis
The evolution of Yakuza mechanics: Locker Keys
About a month ago I released an article about how Yakuza Ishin turned the Completion List into an actual gameplay mechanic and how every game since has tweaked and slowly evolved it. Upon writing that I got interested in examining other small mechanics that have slowly changed as the series has progressed. Thus I have… Continue reading The evolution of Yakuza mechanics: Locker Keys
Every Change Like a Dragon: Ishin is making (That we know of)
About 2 weeks ago at the time of writing this article, RGG studios revealed that they would be remaking Yakuza Ishin and would be bringing it to the west for the first time, causing us all to rejoice! It's safe to say that a majority of Yakuza fans, myself included, were very excited over this… Continue reading Every Change Like a Dragon: Ishin is making (That we know of)